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When the latest patch to Version 5 was released, Vierheilig stated that it would be the last version, since he had grown extremely disappointed and tired by the criticism and bashing of his work. While some praise Vierheilig's work, many argue that his new HD character models are poorly made, unrealistic, and out of place in the Half-Life 2 universe, that the new music is inappropriate for the Half-Life 2 universe, or that some textures are inappropriate. CriticismĬinematic Mod is not without some criticism from the community. He'd finish version 13 and say "goodbye for some time".
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The limits of the Source Engine would be reached, and the development of CM13 had become a burden to him. Version 13Īfter the release of version 13, FakeFactory stated that this would be the last version of the cinematic mod. He merely shares what he created as a practice exercise while he was learning modeling, texturing, and coding. Vierheilig states that his mod was never planned as a community project. The "Character Pimper" was introduced in Version 5 when players were complaining about not being able to play with the real look of the original characters. The new music and HD models are optional, allowing to play a simply "improved" game. The more recent versions make the maps richer in terms of atmosphere, and features many new models (such as more vegetation, or many more shipwrecks along the Coast). The new Alyx model, introduced in Version 5, is based on Brazilian model Adriana Lima. Comparison of the original and the updated versions of the destroyed City 17 in Version 10.Ĭinematic Mod adds cinematic effects, new music (mostly consisting of several tracks from the Batman Begins trailers), new sounds, new physics effects, HD textures, custom HD models, jiggle bone effects to female characters, modified weapon strength, etc.
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